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Everything posted by GanjaSMK
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Reviews / NDA not lifted yet right?
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Firefox deletes promise to never sell personal data, asks users not to panic
GanjaSMK replied to Kaz's topic in Software News
Anyone using LibreWolf? I read a recommendation on it and tried it; but dunno how native support is - Netflix doesn't like it LOL. Anyone else use/like it? I like the privacy aspect of it. I've been using Edge for well over a year now... got it slimmed down with a few tweaks and the adblock/script blocking works since Chromium based. -
AMD’s new integrated graphics are almost 70% faster than an RTX 4070
GanjaSMK replied to pio's topic in Hardware News
That is.. extremely impressive. Damn. -
Seems like raster performance isn't up to snuff according to a few reviews I see around; namely this generation relying on improved FG and DLSS4 (and whatever iterations come next, apparently). Seems like a mild side-grade compared to 4080 Super / 4090. But I dunno... I mean if you want it, go get it, eh. Any thoughts on performance by anyone in-the-know and/or first hand experience?
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So stoked yall were able to step in @pio @LabRat! I've been away for months and feared the site may have gone by the wayside. RIGHT ON. RIGHT MO'EFFIN ON.
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ExtremeHW Site Auction - Bidding Ends Jan 1st
GanjaSMK replied to ENTERPRISE's topic in Announcements
Smart and balanced move, E. @ All the oldschool peeps and those who are avid here, if you're interested in a communal bid to help out E and transfer the ownership to a collective group, please PM me. I'm in if there's at least a few more who might be. -
I thought predictions on compute chips (CPU / FPU {then} | NPU / APU {now} / etc) some 25 years ago (1999 computer mags) envisioned chips would become independent rather than combined once proper interconnects (then theory was possibly graphene, photonics, etc) could handle the data sets at speeds required for the 'future' of computing to continue. We're seeing this beginning to happen now, no?
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That game was fun, still haven't finished it but enjoyed the parkouresque style.
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"Second star to the right, and straight on till morning."
GanjaSMK replied to ENTERPRISE's topic in Announcements
Same as it ever was and still change is imminent. It comes often at a moment's notice and sometimes as a slow, timid trickle, down the stream. Rest assured, those challenges were present and defeated. Yet they always remain. Find peace in knowing your own contribution at its very core contributed to the many in ways you still may not still comprehend. Be wise, then. Stitch up a smile and giggle a little bit in the sheer magnitude of such grand connection. Thank you so very much for all that you've brought forward in not only technology, but that which has bound those through it, as well. -
techspot Google is purging uBlock from the Chrome Web Store
GanjaSMK replied to UltraMega's topic in Software News
I too have been using Edge. Not stoked on any web browser much any more than any others; but Edge without fuss and a few extensions has been pleasant, at the least. -
I think desktop hardware is going to condense and be a partial piece of a streaming puzzle in the end. This only seems like the beginning from AMD's perspective. Short + mid term coverage, with functionality moving off PC's altogether. If you could offer 120FPS (or more) to various devices at up to 1920x1080 (or 1440p) without expensive hardware, that'd be likely more profitable to masses in an increasingly growing market. Gaming in any form (mobile, console or PC, streaming, TV, etc) is only going to grow because older populations whom likely don't game anyways are slowing becoming history. The last of the silent generation are upon their makers, and in 20 years Gen A will vote for the first time. By then, I don't think 'mainstream' hardware will remain the same. Maybe not. Maybe that's 30 years out. I dunno. Maybe never.
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It's not just electronics! Things are high priced - everywhere. There are some caveats and special circumstances. 1. Gas in gulf states - cheaper, lucky bastards. 2. Arizona Iced Tea - it's still a dollar. 3. Beer isn't any more expensive than it's ever been, there's just a lot more choices and everything gets an automatic bump because of it. Back on topic; AMD isn't pivoting because the technology is incapable of being produced - they're also seeing the trend for what it is. Things in 10 to 20 years will not look much like they do today. It's only been 18 years "smart phones" (debatable due to PDA's in the 90's with cellular access). In that 18 years, the entire world has changed: 1. How we purchase everyday things and splurge items. 2. How we purchase homes, how we attain the information regarding them (no long closed circle), how we move the money around to do that. 3. One huge world-wide affected economic collapse, one near collapsed pandemic. 4. Education is completely different than when most of us went to school (at all levels). 5. We (quite literally) just witnessed the first private commercial spacewalk. And it's only changing... faster now. AMD sees this - the future is not in the past.
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They better hit more than Google. Hit 'em all. This world (let alone the grand US of A), has gobbled up so much of industry under a giant, closed-circle, invite-only, global grift grip. That handful of gigacorps controls so much of the world's paths to everything that it's absurd just how interconnected everything in those industries' are even beyond the financial records. The current 'status quo' in business around the world are these gigacorps owning or controlling at levels unfathomable to most every-day persons. It's absolutely WILD how much they have a hand in, everything. And it's roughly like 1000 people around the world with the reigns. 1000 out of roughly 8+ billion. WILD.
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I got this game, because I needed something else besides repetitive Starfield SP runs; but also because of the visuals and I did have fun with Darksiders, to which it kind of reminded me. I've never played DS and only basically understand the 'Souls' style genre. My feedback is: A) Gameplay is fun as hell. But I suck at this genre. I need to learn better combos because I cannot seem to get past Chapter 1. LMAO. B) 10900K @ 5Ghz w/ decent clocked RAM + 4080 Super and the game plays pretty well at up to 75 DLSS for me. C) I don't know if it's the drivers or conflict with HWiNFO64 - but using the NV overlay for a quick eyeball on frames/times I can't seem to trust because the wattage/temps and other things do not line up with HWiNFO - no idea why and not concerned enough to figure out. Anyways, fun game. I suck at it though. The cinematics and storyline are also top notch.
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I clearly am not using enough. Thank you for sharing
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We're so power deficient at large scale it's almost unbelievable IMHO. I really, really hope that guy who has proven working thrust without propellant will receive enough initial funding to further research beyond the intended use case (escaping gravity/high-thrust-extremely-low-input). He even mentions (in somewhat obvious thoughtful nature) how this technology (and not completely understood fully) could breach many of our limiting factors in energy production. He alludes to other possibilities as well if the technology is applicable in specific states (loosely). It's like in another thread on UE5 update where improvement is made at software level allowing utilization of existing hardware. We don't need rapid improvement of physical technicality IMHO, we need better code/implementations.
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youtube Render Parallelization - UE 5.4 may finally bring some balance...
GanjaSMK replied to J7SC_Orion's topic in Software News
My eyes are huge right now. For whatever reasons exist I am under the impression that our hardware (current/backlog of up to 3ish years even) is far more capable than the softwares are implementing (OS, games, etc). I sincerely hope that extra attention is given to utilizing CPU's efficiently enough that we stop seeing huge disparity in usage over time (insert whatever game you see it happen on). The one game that I can see scale properly (I don't think it's UE5) at least via testing is BF2042. Scaling CPU cores from 8-16 shows incredible improvement in average/low FPS when increasing the CPU thread availability. However, in COD this doesn't scale similarly. In CS2, it scales only to a point. It's really interesting to me. And I know very little in the minutiae that drives all the work (let's call it the internal digital magic), but like those of us here, I do know well the hardware capabilities/how to tweak them.