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VKD3D-Proton 2.1 Released With Improved GPU-Bound Performance, More Games Working


axipher
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Valve's VKD3D-Proton continues speeding along as their downstream of VKD3D for mapping Direct3D 12 over Vulkan. VKD3D-Proton 2.1 was just released and besides enhancing the GPU-bound performance there are more prominent DX12 games now working with this translation layer.

 

VKD3D-Proton 2.1 can see around 15% better GPU-bound uplift in games like Ghostrunner and other Unreal Engine 4 titles. There are also slight improvements in fully GPU bound scenarios for both AMD and NVIDIA graphics, other optimizations that will benefit RADV, and also lower multi-threaded CPU overhead with some situations. This release also makes use of the recent VK_VALVE_mutable_descriptor_type Vulkan extension that should also further lower the overhead.

 

Source: https://www.phoronix.com/scan.php?page=news_item&px=VKD3D-Proton-2.1

 

 

 

Some more great progress for Linux gaming.

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