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bwalker36

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Posts posted by bwalker36

  1. 2 hours ago, Cerberus said:

    old thread but still relevant, I have to buy a laptop every few years for the wife, last one we got was a MSI. Only Input I have is get one with the longest warranty they offer. Between keycaps breaking at the hinge, lines on the screen, heatpipe failure. i didn't have to pay anything and msi support was willing to direct ship me parts. It's just not something you should be doing on a $3k+ device.

     

    Yeah I always bought razers extended warranties to make life easier.  I don't really bring them on work travel anymore and don't travel enough to warrant super slim like the razer so I was thinking about branching out to save a bit. 

  2. @ENTERPRISE What did you end up picking up if anything?  I'm looking at a similar choice right now, with my kids still being younger I'm a few years from really desktop gaming again.  I'm usually downstairs on the couch or table hanging out. 

     

    I was looking at the new version of the asus rog scar with mini led.  I'll probaby try and hold off for newer gen gpus as I feel buying a 4 series right now isn't the smartest choice.  I have been looking at the legion, scar, and blade.  All 16". 

  3. I would be tempted to try android again except everyone I talk to has apple and I don't want green bubbles lol.  To me its really a habbit thing, it works, I don't really do anyting but text and browse the web.  Its also why I stopped getting phones every upgrade.  I want until I pay it off and then get a new one.  

  4. What do you all recommend doing on these to work better as a monitor or protect from burn in.  Only thing I really did so far was auto hide the task bar and actually remember to turn it off since it doesn't shut down like a normal monitor

     

     

    • Thanks 1
  5. 4 hours ago, schuck6566 said:

    "Just wait until pension funds plummet.  Just wait.  If you think it's crazy now, just wait until the police union funds dry up because some schmuck dark pooled the ish outta them. "

    How many are gonna see a major loss because they put their retirement in something like whats found here?

    WWW.INVESTOPEDIA.COM

    Bitcoin IRAs can diversify your retirement portfolio and eliminate capital gains taxes. Here are the best companies based on expertise...

     

    Not the USPS pension.  For some reason theirs by law had to be fully funded.  Its one of the main reasons their profitability sucks so badly.  But most are severely underfunded and the government will have to print money to pay them out.  

  6. 5 minutes ago, UltraMega said:

    Nvidia and AMD have always had APIs built into their drivers, games, directx, Vulkan. It's nothing new. Nvidia and AMD surely both have tools to help devs build features, but any RT features they build would still rely on the agnostic APIs they work with like DX12 and Vulkan. Games could be optimized more for one team or the other, but they will always work on both unless the dev does something very unusual. 

     

    IIRC AMD was more heavily involved in collaborating with Microsoft in the creation of DX12 and DXR than Nvidia was. 

     

    Any notion that RT is an RTX feature and not an API feature of DX12 and later on Vulkan as well is just not correct. RTX is just Nvidia branding, just like GTX was before RTX. 

    I added this but you must have started your reply:  I guess my question would be if they used the RTX Path Tracing SDK to build out that ray tracing functionality could an AMD card use it, or would they have to use some other kind of path tracing in for amd to use.  I understand they can both do path tracing but can both always use the same implementation of path tracing.  Or is there technically only one real way to implement it since its the underlying Directx or Vulkan API feature.

     

  7. 1 hour ago, UltraMega said:

    RTX is just nvidia branding. It has no actual meaning. 

    Sure RTX is branding but they have APIs and SDKs for people to use to do ray tracing things easier in their engines.  So there is all the software side of it they bring to the table too.  AMD might have some of this too I'm not familiar with it but there is more to RTX then branding.  

     

    EDIT:  I guess my question would be if they used the RTX Path Tracing SDK to build out that ray tracing functionality could an AMD card use it, or would they have to use some other kind of path tracing in for amd to use.  I understand they can both do path tracing but can both always use the same implementation of path tracing.  

  8. On 10/10/2022 at 12:10, UltraMega said:

    I don't know what ACC is. 

     

    If you're referring to Assetto Corsa Competizione, that game does not have RT. It was initially advertised as a game that would have RT added, but it never happened. Lots of games advertised RT when Nvidia came out with the RTX branding and then never actually followed through. 

     

    The game did get dlss added and has RT mods, but no official RT support. 

     

    But even if that were the case, a game being late to add support for cards that came out after the game did is a lot different than saying RT is sometimes exclusive to Nvidia. If there are any games that don't do RT on AMD, it's probably for that reason (that the game came out before AMD 6000 GPUs and the game was never patched) and that reason only. there won't be any games going forward that don't do RT on Nvidia and AMD, and Intel now too. 

     

    As for Protal RTX, it says it requires a dx12 dxr card, not an Nvidia card.

     

     

    Nvidia wanted people to think RTX means ray tracing and that ray tracing is something exclusive to Nvidia. They made sure to get RT hardware out first so they could brand RT as an Nvidia feature, but RT is really a DX12/Vulkan feature first and foremost, the hardware came after RT was planned/created for DX12. 

     

    The term "radeon rays" predates RT hardware and was initially a software solution to make RT renders that would run on CPUs via OpenCL. It supports DX12 and Vulkan today, and it's hardware agnostics. There is no "RTX" vs "radeon rays" in games. There's just DX12/vulkan RT. So again, there is no reason at all to think a game will only do RT on one or the other unless it came out before AMD 6000 and was never patched to enable RT on AMD hardware. 

     

    RTX to my understanding is just pre built libraries to take advantage of the ray tracing capabilities of the RTX cards making it easier on developers.

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