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Hogwarts Legacy: massive Vram scaling


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Another issue is VRAM usage, though this is easier to address by reducing visual settings like texture quality, or disabling ray tracing which is a massive VRAM hog in this game. We're not willing to say the GeForce RTX 4070 Ti and its 12GB VRAM buffer are a disaster just yet, as performance could be addressed with a game patch, but at the very least Hogwarts Legacy has highlighted why 12GB of VRAM on an $800 GPU is a bad idea, and at best will age as well as the RTX 3070 has.


It's also interesting to see the Radeon 6800 XT smashing the GeForce RTX 3070 by a 31% margin at 1440p using the ultra quality preset and then by a 63% margin at 4K. Meanwhile, with ray tracing enabled the 6800 XT was good for 55 fps at 1080p while the RTX 3070 was good for just 17 fps. We did warn that parts like the RX 6800 and its 16GB of VRAM would age better than the RTX 3070 before long, and we're seeing evidence of that now.


Hogwarts Legacy is open-world action RPG set in the Harry Potter universe. Having launched to very enthusiastic...







First time I've seen vram matter this much in a modern title. 

Edited by UltraMega
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Always expected the future open world game to explode vram usage. It was to be expected and everyone was saying 8gb was enough.

I don't regret buying my 6800xt 😄



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