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UltraMega

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Everything posted by UltraMega

  1. It's possible then. That would have been around the time I got my Q6600 and I was still playing FEAR at that point. My name on OCN back then was loser667. Looks like there are no posts or anything left up from that account so I can't tell if I ever used it to post anything about FEAR.
  2. I wasn't on OCN or any other forum back then. The first time I ever used OCN was for help with a q6600 OC but I don't think I used OCN for anything else until years later unless I'm mistaken. My gamertag in fear was loser IIRC.
  3. THIS ADVERT HAS EXPIRED!

    • FOR SALE
    • USED

    Basically a left over PC from when I upgraded to some newer parts that has no HDD, PSU or GPU. Everything works, had it OCed to 4.6ghz without any issues, didn't try to go higher. I think the ram is 1866mhz. I put an old school CD tray mounted fan controller I had laying around in it. I would be willing to sell the whole thing or parts of it to anyone interested. Make me an offer, just want to get rid of it.

    10.00 USD

  4. Sounds like whoever used it was smart enough not to use it as something they relied on. I had a few ECS boards back in Pentium 4 days when I knew how to build a PC but didn't really know or care about which parts were better quality. IIRC I definitely had at least one ECS board die on me. Pretty sure I had an ECS board paired with a Pentium 4 w HT that was stock 3.8ghz and that was pretty sweet at the time. At some point I paired it with two GeForce 7950 GTs that each had 512mbs Vram. I used it to play F.E.A.R. Combat a lot and I was pretty good. I think eventually I got a 6800GT and that was a pretty good upgrade from the dual 7950's even though it was back down to one GPU. I also had a 21 inch CRT that had a native res of 1920×1440 before I even understood what resolution really meant haha. I would just switch between the resolutions until I found one that looks right, I don't think I had any grasp as to why one res would be more or less performant than another. It's cool seeing you working on this stuff because it triggers memories I haven't thought about in ages.
  5. ECS lol daumn. That brings me back. An ECS board that still works today has got to be a rare find.
  6. Tencent's value plunges by $60 billion after China calls online games 'electronic drugs' WWW.TECHSPOT.COM In an article on Tuesday, the state-run Economic Information Daily said many teenagers were now addicted to... Shocking/s
  7. AI spots shipwrecks from the ocean surface – and even from the air WWW.MSN.COM The Research Brief is a short take about interesting academic work. The big idea In collaboration with the United States Navy’s Underwater Archaeology Branch, I taught a computer... Pretty cool, I wonder if this could eventually be used to find aircraft remains as well.
  8. I don't particularly like Elon Musk myself but I still think it's an interesting argument. For sure he's not doing this for the greater good but that doesn't mean the argument has no valid point to it.
  9. This has got to be clever wording because Valve doesn't give just away steam keys for free. Somewhere along the line they take their cut. If they are saying devs can sell steam keys wherever they want that doesn't mean valve doesn't have a fee. To me it sounds like that would just mean two fees from steam plus another store.
  10. Makes me wonder what will happen with the next batch of GPUs. By the time current Nvidia and AMD GPUs become available in a normal way, the next ones will be out and the situation will repeat unless I guess all the GPUs have successful mining limiters.
  11. Interesting, I didn't know that. Even if he stands to gain a bit from being able to get around apple fees, I think it's an interesting take to think of online app store fees as an internet tax. I'm not sure I would fully agree with that logic for something like Steam since Steam is designed to be used on hardware that Valve has nothing to do with, but I on the flip side between Apple and Google there is definitely an duopoly in the smart phone business that raises some issues, more so with Apple than Google since Apple does everything from hardware to software in house and more tightly controls their platform. At the same time it's hard to deny that a company should be able to have fees on an app store for hardware they create. I don't think anyone would argue that Sony shouldn't be able collect a fee for selling games on PlayStation consoles, but I suppose since Sony has steep competition from Xbox, Nintendo, PC, and mobile when it comes to gaming, it's less of a monopolistic situation. But then again, video game stores are more straight forward. They sell a product and the store takes a fee just like a physical store. In Apples case I think it's true that there have been situations where an app adds some kind of extra functionality that Apple wants to market themselves in some other way so they ban the app and do it themselves, and their ability to do that separates them from the rest I suppose. If someone designed a good physical product, lets say... a better mouse trap, and they want to sell it in a store; if that store then decides to design their own high quality mouse trap and decides not to sell the other mouse trap anymore, the guy who designed the first mouse trap can go sell it at a plethora of other stores. When Apple does that to a dev, there is no where else for them to turn, they're just screwed. Anyway, I didn't mean all of that as a reply to what you said Andrew, just using it as an opportunity to put out my thoughts on the issue.
  12. AMD’s new Radeon RX 6600 XT offers 1080p RDNA 2 gaming for $379 WWW.MSN.COM Coming August 11th Another GPU that will be extremely hard to buy and end up selling way over MSRP...
  13. Samsung teases DDR5 memorysticks that hold 768 GB RAM (guru3d.com) Almost enough for chrome.
  14. Elon Musk Calls App Store Fees a "Global Internet Tax" and Sides With Epic Games (guru3d.com) Like him or not, it's an interesting take. Simple while adding a good perspective.
  15. From what I'm coming to understand, the new rules about power efficiency that made Dell stop selling a few PC's in a few states was something intel lobbied for and it favors this new intel power spec. I wonder if that's why manufacturers are against it.
  16. I think the real issue is that lower level security is increasingly important. As unfortunate as that may be I don't think there is any getting around that. This trend will continue for as long as computer security is an issue. Is these any downside to using TMP other than older hardware not having it?
  17. Oh really? I recently reformatted so I installed the game fresh, had no issues.
  18. I forgot to mention in my last post, I found a really cool place to fly. There is a small island off the coast of Africa called Reunion that has some amazing narrow high cliff canyons to fly through.
  19. Tried out update 5 yesterday. Definitely a big performance improvement. Also the world map in the menu is way more detailed so it's easier to find cool places to fly. Before I was playing at max with 80% res scaling. Now I'm at 100% and getting about the same performance as before, maybe a little better.
  20. Valves cut isn't even a flat 30% anymore, after a million sales or so it drops to like 20% IIRC. It's not the percentage that bothers me, it's that in order to sell on steam you have to follow their rules about pricing your product outside of steam. I remember that ign article about the steam cut, I posted it as news. That was back in the beginning of the epic store vs steam debate and before any of the anti trust lawsuits going on now had started.
  21. Valve is a private company so they don't disclose any sales info. That said they basically get 30% of the vast majority of PC game sales so it's gotta be a huge amount.
  22. Even if there is wiggle room for sales and such, it seems pretty messed up that Valve should have any say over how a game sells in other places. I think a strong argument can be made that they have monopolistic control over the PC game market to an extent since Steam is the only store with any traction that sells third party games, and if they weren't so dominant their pricing rule wouldn't make sense anyway. I mean if the Epic store had rules about how games are priced on other platforms... I doubt many devs would bother with it at all.
  23. Valve Facing New Lawsuit Over Steam Digital Dominance [Update: Valve Responds] - IGN WWW.IGN.COM Update: Valve has a recent antitrust lawsuit regarding Steam to be dismissed, saying that even an... I do hope Valve loses this one. Their pricing rules are rediculous and I'm surprised it's legal for Valve to dictate how devs price their product in other stores if you argue they don't have monopoly control, never mind that they do have monopoly control. Seems like the type of rule that only a monopoly could implement. If Steam wasn't the only store PC gamers wanted to use, devs would just avoid steam and their rule would backfire, and since Steam is a monopoly no other store game can gain traction so long no other store can compete with Steam on prices. I wonder if this rule is one of the reasons games are exclusive on epic store when they release for a while, so they can sell their game without bending to Steams rules initially and offer a deal they wouldn't want to offer on Steam with the larger cut.
  24. The Coalition's Xbox Series X|S's Unreal Engine 5 Demo Is Just the Tip of the Iceberg - IGN WWW.IGN.COM Gears 5 developer The Coalition explains a bit more about how Xbox-specific advantages will benefit... Definitely looks impressive. Hearing a lot of talk about this, I get the impression devs are waiting to see if UE5 will get optimized to the point where 60fps is more viable before they really start using it.
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