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Everything posted by LabRat
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Correct, and precisely what I was attempting to convey. Especially for us suspecting (or diagnosed) as 'on the spectrum', "Machine Intelligences" seem to 'jive' with us. I can (and have been for YEARS) imagine(ing) the exponentiation of the individual, possible with such a companion. However, the same thing that happened with the proliferation of search engines, might happen to a further-degree: "I don't need to KNOW anything, I can just ask- (my robobuddy)"
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Hardy Har Har HAR I shall actually prepare, for the next event. I'm intending on finding 'efficiency-focused' clock profiles (heavily pre-tested w/ F@H, for stability). A. so I don't have this issue w/ expired WUs. B. So I have a 'summer' profile for my card(s). Also, F@H seems to be my next favorite "Real-World Stress Test" after STALKER: Anomaly. F@H is now part of my 'testing toolbox'. PS: Yes, I realize it'll be awhile for another eHW F@H event. I will likely still be using and maintaining the same hardware. lol
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Amusingly, I tried to 'min-max' too hard, the opposite direction. Next F@H event @ eHW, I'll have at least 3 MI25/WX9100s going, and probably 3x AM4 Ryzens. (Also, how are OG GTX Titans @ folding, these days?) It was merely 'timing' that I had the Vega 64 in, as I'd just re-TIM'd the card and been testing it (when @pioneerisloud twisted my arm to join )
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techspot New multi-threading technique promises to double processing speeds
LabRat replied to UltraMega's topic in Hardware News
That's what I was getting @: From what I've observed PCs are 'too dynamic' in workloads and hardware configurations to (fully) optimize a scheduler (vs. a fixed-function, fixed-hardware Console or Industrial Appliance). As I recall, getting sub-tasks assigned to the correct hardware (at the right moment) is the crux with AAA Games' performance/optimization. Also IIRC, Msft eventually re-doing the Windows' thread scheduler retroactively uplifted old multi-core CPUs, like AMD FX. Sounds to me like this could be quite (r)evolutionary, for all applications. Hopefully, technology like this will become standardized or at least normalized (Rather than kept away from plebian consumers, as is and has been done w/ HBM, PCM, and multi-gig Ethernet) -
techspot New multi-threading technique promises to double processing speeds
LabRat replied to UltraMega's topic in Hardware News
The description given, makes this sound like a 'no brain-er' technology. (One of those 'things' that was both long-wanted and inevitable, but never materialized due to technical limitations and other limiting factors) (Feel free to correct me if I'm wrong) One of the major reasons why even today's X86-based Consoles perform 'better for the given HW' is the in-built scheduling/task assignment. -Made 'easy-er' by the fixed configurations of each console's generation. -
[Official] EHW Retro - The EHW Retrogaming club
LabRat replied to neurotix's topic in Gaming General
You have connections know the rolodex and are familiar w/ processes here, better than I. I have no idea who I'd ask to fix this, as IIRC users can't edit posts (or titles) after awhile. -
[Official] EHW Retro - The EHW Retrogaming club
LabRat replied to neurotix's topic in Gaming General
I was summoned via mention So, I merely saw the thread title/headers, and the content immediately surrounding the post(s) I was mentioned in. My PoV: Being EHW, I just assumed it was Windows / Linux / OS/2 / DOS / Mac-PPC / Mac-x86_64 (/Etc.) "Gaming General" Retro Gaming. My apologies. Perhaps @pioneerisloud can help with a thread title change? At least, for the inattentive members like myself (and search results/The Algorithm) Something more clearly Console-Handheld/'non-PC'? Esp. now that handheld PCs are taking-off, and been around on/off since the 386-era. -
Forgot to check the log b4 rebooting and fixing things. Ooops. No clue why it is clocking higher than default on the core but, the HBM OC is purposeful. I can keep it cool, and HBM OCs seem to greatly benefit any workload I've thrown @ a Vega. (I'm open to being wrong, and losing another Work Unit. ) Regardless, I have good reason to suspect it was the drastic undervolt. Vega 64 200W Stock: What I was running (Vega 56 Mobile, 847HBM) Also, it nuked the driver on reboot. So, I just cleanly uninstalled and reinstalled a better-known-to-be stable driver pkg. Edit: I calmed 'er down, some.
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[Official] EHW Retro - The EHW Retrogaming club
LabRat replied to neurotix's topic in Gaming General
K8 S754/S940 was first Also, IMHO this should be Retro PCs, with Modified and Repaired Consoles welcome. Consoles are meant to be 'plug and play' appliances; not very eXtreme My lil Cube7 RetroBox Apex MI-008 EMI Advantaged ITX Chassis VIA C7 1.0Ghz + M7CN896IDK Kingston HyperX 512MBx1 DDR2 533 CAS3 3D Fuzion/BFG MX4000 128MB 128-bit PCI 3.3/5v 33/66Mhz Samsung MCCOE64G5MPP 64GB SATA 1.5gbps Windows Embedded POSReady 2009 + Windows Embedded POSReady 7 (Originally Built as a stand-in for a PII/P3 ~500Mhz, and for Win98SE) -
Best Graphics Card Repair Business in the United States?
LabRat replied to HeyItsChris's topic in AMD
Take this as a learning experience: Soap is salty and full of conductive ions. Don't use 'soap'. (at least, not on components like mobos, add-in cards, etc. Ex. I'm having to replace my KB, from repeated 'washing abuse'. But, it was a $5 Goodwill RedDragon So, *shrug*) Since, there's been power thru the card w/ generalized high-resistance shorts, I'd say there's a 90+% chance that even a professional would decline repairs. The issues are likely systemic across the card, now. Into the future... If you clean w/ water, never use 'soap', rinse with tap water then, rinse w/ distilled water then, lastly w/ high-purity alcohol. Leave to dry 3-7days passively or 1 full day in the hot airflow of a heat-pump dehumidifier. Straight 70-91% Isopropyl rubbing alcohol will 'take care of' most 'gunk' and even food spilled on components (I have an embarrassingly large amount of experience with that, BTW) The 'best' or at least 'simplest/easiest with most cleaning-potential' method is to use an aerosol low-flash point cleaner like: CRC QD Electronic Cleaner CRC Electrical Parts Liquid Cleaner (Note, the QD stuff, is a LOT less 'nasty' than the literal Dry Clean Chemical in the other stuff but, still must be used in a ventilated area, preferably outside.) As a Hail Mary of sorts, you *could* pick up some CRC stuff to have on hand, and give it a try on the damaged card. Just, read the instructions/warnings; QD Electonic Cleaner is made for this use (nooks, crannies, mixed materials) -
Best Graphics Card Repair Business in the United States?
LabRat replied to HeyItsChris's topic in AMD
Yup. That might've been important. There's either corrosion/debris under components and on traces/contacts. or In my (swiss cheese) experience, those artifacts are 'typical' of VRAM failure in non-HBM cards*. Considering, the level of integration of the VRAM on Vega... Hope it's option A. TBCH, I think you've got a 'parts card' and/or a 'wall hanger'. *The pattern could be indicative of a video-output issue too, but the card not being properly recognized and having repeated issues even starting, makes me think VRAM/related. -
Best Graphics Card Repair Business in the United States?
LabRat replied to HeyItsChris's topic in AMD
I'd try a game or something 3D that can be told which GPU to render on. On my mixed-dGPU build, more than a few times I've had it just decide not to recognize the video-out on either the 6500XT or WX 9100, or I get 'device cannot start' on the 6500XT. (Full Power Cycling usually fixes it, and I've yet to figure out what triggers it, and it rarely happens on Windows 11, oddly more often on 10) IIRC, Doom: Eternal is a launch option added to the steam shortcut. Other games often have an option in the game/config or a launch option too. -
Let me preface this with my personal bias: I'm not a fan of Samsung, and have sworn-off their NAND devices. However, I'll give the benefit of the doubt that it didn't start out as total marketing b$. I'd bet that "Lab Results" with pre-production examples vs. real-world use/testing of mass-produced units, differed drastically. Yes, the testing process could've been built-around making the tech look good but, I'm still willing to see where this goes. It'd be far from the first time the early-generation(s) of a display technology has some major shortcomings (or, seemingly apparent marketing tomfoolery)
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Best Graphics Card Repair Business in the United States?
LabRat replied to HeyItsChris's topic in AMD
Did you use DDU to clean up all the GPU drivers, first (in safe mode)? I've gotten that error on: 1. Corrupt Drivers / Bad in-place driver install/update 2. Forced wrong driver 3. Bad vBIOS flash 4. an actually damaged card (ESD and/or phys damage, in my experience) You'll have to rely on the Msft basic display device driver for your APU; it needs removed too. I recc. you use the GUI installer, it allows you to select both APU and eGPU driver, concurrently. -
Best Graphics Card Repair Business in the United States?
LabRat replied to HeyItsChris's topic in AMD
What kind of wet? Coolant-filled loop, soda, rain? lol Asking, as diff liquids will 'solvent' and transport dust under board components, and/or leave residues behind that can interfere with function in odd ways. IIRC, the gen. rule of thumb for a LC leak-damaged card, is a full bath in 91% isopropyl alcohol, and then actively drying for a day, or passively drying for 3-5+ days (depending on temps and humdity) -
Best Graphics Card Repair Business in the United States?
LabRat replied to HeyItsChris's topic in AMD
There's now two diff versions of the installer, w/ similar functionality Make sure you're using the FlexArch Option If using the CLI, I'd be trying the flexarch "eGPU" option Then, select [10] (failing that, [3]). (select your Vega card, and any other devices Snappy Driver Installer says are avail) This is as far as I can go w/o altering my currently working 6500XT+MI25/WX9100 setup. Hopefully, that'll've gotten you in the right direction, at least. I think his issue *MIGHT* be related to the fact his miniPC already has integrated graphics. That's what the "FlexArch" option(s) in RdN.ID drivers are for. Which, reminds me: His card may already be 'working' but Windows 10 will not render to it, w/o the application itself being configured to address and render on the card. I'm not a big fan of Windows 11, but it works 100% smoothly and user-configurable for switching between and rendering-across GPUs.

