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Slaughtahouse

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Everything posted by Slaughtahouse

  1. I’ll gladly join, though I mainly play single player games.
  2. I added it to my wishlist a few days ago. Tempted AF to play it and I recall the reviews were praising the remake. My only challenge is time… Mirage has got me hooked and I’ll switch to RE4: Separate Ways and then Alan Wake II before Halloween. October fully booked!
  3. I've followed up with the winner and I dont mind including your submission in the redraw (if it happens).
  4. Just a bit too late. Just waiting for winner to confirm via PM. If they don’t respond or claim, we’ll re-roll.
  5. And… we have a winner! I’ve sent a PM to the winner. If they do not accept the code within the next couple days, Ill draw again.
  6. Last chance to enter I'll likely do the draw this time tomorrow.
  7. alright alright, you win XD Heck yea! I find it addictive just to pause the game and get creative with the scene. You don’t have full control like a DSLR or film camera but they do a great job at providing accessible photo tools to make interesting photos.
  8. I’m turned off by most shooters (competitive) but considering this is a cooperative / PVE game, you’ve recommended it in the past, and so have friends, I may give it a try in the future RE: AC I was very skeptical. I’ve played maybe 2 hrs in Odyssey and about 3-4 hours in Valhalla before calling it quits. I couldn’t enjoy the gameplay loop and I know those games are essentially part-time jobs, I have no interest to play them. Mirage promised to go back to roots and I think they delivered
  9. AC2 was the last one I beat so...
  10. Difficult for me to comment on the steps back because I haven't played the newer Ghost Recon series or much of the AC series in recent years but I am glad the photos help give you a better picture of the visuals. All I can say is that Mirage looks very impressive at times and comparing it against captured footage, it does look better (especially in HDR / 4K... :P) but in other areas or at other times (there is an inconsistency), facial animations and some interiors falls flat. The environment doesn't appear to be nearly as diversified as the screenshots you've shared of Wildlands but that's the nature of the game. Mirage is very enjoyable to play and watch, which is a bit surprising to me personally because I strongly disliked the direction the series was going (hack & slash, RPG). Especially coming off of Starfield, it's good change of pace. If you're interested in giving it a try, I'm giving away a code in a couple days here -> https://extremehw.net/topic/3225-giveaway-assassins-creed-mirage-ubisoft-connect/ Alternatively, send me a PM.
  11. The lighting can be very impressive depending on the time of day. Just note that all of those screenshots above are from the photo mode. It doesn't mean that in-game looks bad, but I've tweaked aperture and post-processing effects in game to jus it up. I'll add some screenshots below, not from photo mode. I'd also flag that there are two notable scenarios or elements that look bad in my opinion. Some large open interiors during the day and faces (depending on the scene). An example: I raided a large prison today and found, arguably the most bland area I've seen in the game. Once I went into the prison court yard, the direct sun light brought some life into it. I suspect largely due to the particle and volumetric effects (sun light hitting clouds of sand). Example screenshots from the prison at 1440p (TAA native) max settings. Figure 1. Indoor, during mid day in large interior area Figure 2. Exterior, same time of day, just outside in a courtyard. Once I passed through this mission and area, night started to fall and the next interior with the local lights and candles changed the perceived visual quality immensely. Figure 3. Interior, new location, night, mid cutscene (rendered in realtime) Now, if find a nice scene for lighting outside, even at 1440p, and use the photo mode, you can a better understanding of the difference. Figure 4. Exterior, new location, dusk, photomode with tweaks. I can't take screenshots with my controller when playing on the OLED (4K) because there is no shortcut / input on Ubisoft Connect but here is a "screenshot" in photomode with all the default settings (no additional post-processing). Which looks by and large, the exact same when playing at 4K in realtime. Figure 5. Exterior, morning, photomode without tweaks.
  12. Next Fest October 2023 - NOW LIVE! STORE.STEAMPOWERED.COM Steam Next Fest is a week-long celebration featuring hundreds of FREE playable demos as well as developer livestreams and chats. Players try out upcoming games on Steam pre-release, developers gather... Not enough games to try? Check out the latest Next fest. You'll find demos of upcoming games, primarily indie.
  13. Congratulations on wedding! Hope you enjoy Greece next year! Try to hit up some the islands if you can I went to Italy this year for a few weeks with the wife and it was great. Great food, lots of little sights along our drive. Got some AC2 vibes in Florence.
  14. I have an extra key for Assassins Creed Mirage (Ubisoft Connect) on PC to give away. I'll make it a bit interesting. Rules: Post below your favourite AC location and why. I'll draw a winner on Oct 12. I'll use a random generator to determine the winner. Only your first post is eligible in the draw, but feel free to post as much as you want. Must have had an account for a min. 6 months or min. 30 post count. Example scenario: Users A, B, C post in the thread. User A posts 1st, User B posts 2nd and 3rd, User C posts 4th. Draw closes, generator min is 1, max is 3. 3 unique posts. Generator pulls 3, User C wins.
  15. LOL I know where you're coming from but common, you must acknowledge that the channeling shown in the image, and details around it, is pretty impressive.
  16. They CNC'd the case for cable routing? On one hand, thats pretty interesting and I like the cable supports also being aluminum but on the other hand, for $2,600 USD... wat. The machining quality does look really neat, if excessive.
  17. Bibimbap. Make this about once a month. Recipe here:
  18. Assassin's Creed Mirage Max - 4K If you like the old school AC games, you'll likely enjoy this one.
  19. Nice! Hope you find some interesting side content. I took a break from Starfield but during that time (past couple weeks) I've realized my character / RP isn't suited for the main quest. I won't progress further with it right now because it's really cheesing my flow. I may do what The Pook did and create a character just to plow through the main story content. I still recommend you try the UC faction quest. There is some meat on the bone there.
  20. Not sure if I am more jealous of the monitor or the genelec's... Awesome setup.
  21. The concept of the metaverse isn't limited to Facebook's / Meta's interpretation that people will simply do their day-to-day socialization through a virtual or augmented reality or whatever Meta is trying to achieve. Fortnite had grown into something much larger where players can have these types of experiences on top of a game environment. E.g., live concerts within the game. Will that model be sustainable? Time will tell and I think it would be unwise to jump to conclusions at this stage. You can say that a lot of MMOs or larger social games are also metaverses too. Runescape, WoW, Destiny 2, EVE, Final Fantasy XIV... they all offer similar experience where you can have large social interactions with people on top of a game world so it's really open to interpertation*. A crowd like us isn't really a fair representation of the Fortnite market either. We're old farts, PC enthusiasts, and really represent a very small niche market. We're really not the target demographic that are ~12-17 or ~18-24 gaming primarily on consoles or on our phones. You know, when they take on a goliath like Apple in court for cutting your mobile revenue, it's clear that their primary focus is not us but that sweet, sweet v-bucks lol If you look at past data from that lawsuit with Apple, you can quickly gather they've more than double in sized (employee count) over the past 3 years. (~2000 employees to ~5000 employees). See consolidated financials for more info. https://s3.documentcloud.org/documents/20696836/epic-apple-trial-epic-games-exhibit.pdf Mix that growth together with the current market context and yes, it's not hard to see that they have a lot of challenges right now. I don't have full insights into their business and they're still private mind you (majority owned by Tim) but I can't see GaaS going away for at least 5 years from Epic since they're still the king with Fortnite and the gap is large. The amount of revenue from that title is staggering. Let alone other titles like Rocket league. This why I think other companies are struggling to dethrone Fortnite. There is only so much space in that market because there is only so much time people can play or invest in a single game. If something comes along that offers something better than Fortnite, then Epic is really in trouble but I am not sure what that would be. They're very far ahead there so who knows, really, how long that train will go on for. RE: UE5, I assume there still in the heavy R&D phase with a lot of sunk costs. I assume that they anticipate to recover once UE5 games start to flood the market and they collect royalties etc. in a couple years time but game development is taking longer this generation than ever before too. I also don't believe they will drop Epic Games Store anytime soon. It's seems a bit necessary to keep spending there to acquire customers, offering free games to continue to acquire customers, supporting studios and getting timed exclusives (Chivalry 2, Alan Wake 2 etc.) to have a serious competitor to Valve and to gain foothold in other markets "emerging" markets (Asia). Some interesting stats here -> https://store.epicgames.com/en-US/news/epic-games-store-2022-year-in-review Do I like EGS personally? No, because I'm very invested into Steam and I like how GoG, the other store front I use, offers something unique (DRM free, classic games) and works in conjunction to Steam or all other store fronts. Epic feels like it's trying to catch up with Valve but I really doubt they will but doesn't mean it's not worth the investment. Anyway, next couple years will be tough for sure but either way, crappy situation for a lot of people. LinkedIn recruiters are refreshing their posts again, as they've been doing all year after Embracer and other large organizations have been firing people left, right, and center....
  22. A review from TPU: Forspoken: FSR 3 Review - AMD's Frame Generation Tested WWW.TECHPOWERUP.COM Forspoken has been updated with official support for AMD's FidelityFX Super Resolution 3 (FSR 3), which includes their new software-based Frame Generation technology, Fluid Motion Frames. In this...
  23. Alan Wake Max - 4K This is the original release from 2012, not the remaster. Visually it holds up really well and looks great on an OLED. The gameplay (combat) gets repetitive so this isn't a title for everyone but if you enjoy a short game and thriller / psychological horrors, it's a good fit before Halloween and Alan Wake II releases (Oct 27).
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