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Alex

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Everything posted by Alex

  1. Went to my mechanic to just do a once-over now that it's time to drive the car again, and replace the fluids as well. Good thing I did because where the axles bolt to the diff was dangerously loose... Much better... That explains why it was so terrible to drive... I thought the rubber bushings broke... Drincc well oil man Stock mounts don't look bad for 106k km and 17 years old;
  2. Nice, now hopefully its not too soft
  3. AoE2 has received so much love by the Devs that I think that deserves an honourable mention.
  4. Just got it - thanks! And thanks for helping organizing this event
  5. Neat, thanks! PM'ed. And I'll actually be able to get more than 1mil PPD finally
  6. Congrats to everyone, and hopefully I can get my 4090 running in time for the next competition It's always cool to see the Team Summary graph during these events;
  7. Just got a new GPU and I can't use it until the 21st due to waiting on a waterblock, so this is badly timed for me haha. I'll see if I can join with my CPU and 1080 Ti however! edit - unless I pull out a cursed combo edit 2 - In, AlexBlum
  8. I think the reporting around PSVR2's sales is really bad and has led to a perception that it isn't doing well. After all, bad reporting is all too common these days: Likely sales figures; Backed up by: https://www.tweaktown.com/news/91001/playstation-vr2-launch-sales-may-be-outpacing-original-psvr1-headset/index.html PlayStation VR2 first month sales figures reportedly below 300,000 units WWW.VG247.COM A new report suggests that initial PlayStation VR2 figures aren't looking so good in the first month the hardware has been out. + any others you can google. People seemingly want VR to fail and do bad. I have no idea why because it would only a net loss for everyone. But they pretty much do? OpenVR / SteamVR will work with pretty much anything, While you might get better performance here or there if it were native - it's not impossible to run the game and at only a small % impact of performance loss for the API translation.
  9. I don't think so, they're actively developing a new VR headset - Valve just work on different timelines and expectations than most. VR is surprisingly growing (honestly thanks to Meta more than anything) but I do think the Index (and Quest 2) really helped push it from niche into mainstream appeal. That's not Valve's fault, that's Meta/Oculus for refusing to support OpenVR. OpenVR is literally that, open source VR API for anyone to use - but a lot of other headsets refuse to support it native. At least Steam offers an OpenVR translator. For what it's worth, some games (MSFS2020) support the OpenXR API. You can download it via the MS Store and run it via that instead of the OpenVR translator in SteamVR. Should be worth some performance.
  10. Woah, that keyboard looks pretty damned cool. Love the volume knob... giving me great ideas for when my fiance's build. She also wants that all white / pale pink theme. Where did you get the bubble tea numpad enter key?
  11. I absolutely love VR, it's a completely new way to experience games. It gives a much better feeling of the 'world' that you're in and exploring it is a lot more 'real' feeling versus being on a 2D screen. I am going through HL2:VR lately and it's really awesome to experience the world in VR, and I can't wait for Hogwarts Legacy VR mod to come out so I can try that. I don't care if I am 'worse' at a game because it's in VR, it's far more immersive and more fun. Also trying MSFS2020 in VR lately is mind blowing (even if its at like 40-45fps on minimum settings w/frame gen). I think a lot of people that discredit VR haven't tried it in it's full potential... it's like discrediting an OLED screen versus a TN screen when you only edit Word documents on both... if you aren't using the OLED screen to it's strength and potential of course you won't understand what the appeal of it is Also the barrier to entry isn't that high, you can pick up a second hand Oculus/Meta Quest 2 for ~$200-300 and it's 90% of the way there to an amazing VR system. No other trackers, etc. required.
  12. Just sitting here with my 1080 Ti not even having seen RT in person before lol I really hope path tracing takes off, I want to see more implementations of it.... and makes me want to wait for a 5xxx class card
  13. Took awhile in the post, but finally arrived Thank you everyone for organizing this fun little competition!
  14. Nice, it's been painfully slow to see ATX3.0 / PCIE5 PSUs get released, the Seasonic stuff is impossible to find and stuff in Titanium rating is super rare too.
  15. For what it's worth, I'm in Ontario and just got a notice from UPS today for a parcel that I have to pay $41 brokerage fee... hope this isn't the mouse but I haven't ordered anything else from... anywhere. So I'll have to see, tracking # is invalid too which makes things extra interesting. @damric pretty sure this is the mouse actually, now reading your comment/post.
  16. They need to stop using Chrome as a browser embed and move to a Firefox-based fork (or their own... they're big enough now) if they want LTS. It's nothing really to do with Valve but rather Google deprecating support, and I bet this will get missed when people report on this as usually no one reads beyond the headline....
  17. I was really surprised that wasn't implemented on YT/Google. They really should look at those partners as what they often are; multi-million dollar partners and put in place a lot more safeguards, features, effort into supporting them. I feel like YouTube/Google still gets a pass for some reason on the incompetent things they do because of how laid-back everything used to be.
  18. Can't wait for it to look nothing like that come release
  19. Nice! Didn't realise how much more powerful hardware has gotten for folding, was surprised how my 'ancient' 1080 TI felt buried haha. Thank you everyone for organizing this event, hopefully when I get a newer GPU, and sort out my cooling for my secondary rig I'll be in a better position for at least top 10.
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